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Ships Turning Speed: Not much to say about this one, apart from the ships turing speeds for all ships has been modified in one way or another to give each ship a more acceptable feel to them.
Cannon and Culverine Health Increased: This was to make naval battles last longer, i know in real life a ship could loose many guns froma single broadside and as much as i would love to see that been made possible in COAs i feel that it would need to be a toggle switch because its not for everyone.
So i took the route of increase the HP means less chance of a gun falling out that quickly and more difficult naval battles. GOF 1. So after seeing the one in POTC's latest build mod i decided to add that to this mod and it works very nicelty.
Sea Calmness Fixed: I have now looked into the sea again and have made many changes, now the sea will be much more rougher, so you will have times when it will be calm ish and times when it will be rough.
The sea is no longer a constant similar thing, in GOF 1. Now all calibure ranges have been increased by , so 4ibs Cannon is now and 4ibs Culverine is This doesn't mean that you can sit a long way from your target and pound them, although you can sit a little further away now.
In fact the maximum range is , so the changes still keep with the idea of close fighting. Characters Starting Ships Changed: Don't worry this isn't every character its Jerremy Pitt's ship that has been changed because the Colonial Schooner is no longer in the game, so his ship is now the Empress.
Red Leg Greaves also has been added to the small group of characters who start oout with a spacific ship, Red Leg starts with the Schooner.
Ship Interfance Textures. Although not game breaking it was done to reduce the amount of reported issue's and also a step into the right direction in hopefully having a more stable version.
Install a fresh copy of COAS. Download and install Gentlemen Of Fortune 2. If any patches download and extracrt them, copy the files and folders from within the patch folder and paste them into the directory you installed GOF 2.
Last edited: Dec 11, Luke , Aug 26, Schalkepirat , Blaze Devlin and Elderlaw like this. Hoever the early version of the ship surrender are included and this requires testing.
Now it can be more tougher durring naval battles, openeing the way to more tactical battles. Realistic reloading times are ment to be longer than the stock loading timnes for cannon and culverines.
Based on POTC build mod. Also alows Emblems. Restored from old code. The base cost for the ship is for the base cannon loadout.
If there are better cannons, or no cannons, the price changed accordingly. So you do not need to remove and sell your cannons first. Grape shot will kill crew the quickest, balls will damage the ships hull the fastest, knipple shot will damage the sails the quickest, bombs are more of a between sot in that they will damage the sails, kill the crew and damage the sails but not as well as the spacific shot types deigned for that purpose.
This was pretty broken, and would not let most of the ships show up in the shipyard. No ctd. Bermuda Sloop was dismasted with no ctd. Merchant schooner was dismasted with no ctd.
Ketch was completely dismated with no ctd. Bounty was dismasted with no ctd. Empress Junk never lost a mast.
War Tartane?? Interceptor demasted, no ctd. Sophie demasted and sunk. Frigate L'Enterprise demasted with no ctd. Packet Brig??
Brig 20 Gun1 18?? Light Corvete demasted no ctd. Updated model tested and works aswell San Felipe demasted no ctd. Queen Annes Revenge demasted, no ctd.
Needs extensive tests doing to her, on all hull textures. Schalkepirat and Blaze Devlin like this. Joined: Aug 22, Messages: DarthSCG , Aug 26, Are you using 7 zip to extract the exe?
So you got it extracted? I will update the first post to state that 7 zip is a must to extract the exe. Ok thanks, i will look into that, never had that happen to me.
But then i have only tested the English and pirates out so far. The pirate nation can't be played yet i have the fix in a patch, which i will be uploading later tonight.
Ok thanks bud, i have released a patch which you will find in the first post and the chasnge log for the patch is in the second page. I have tested the Dutch and Spanish out and the game doesn't crash and you are able to go ashore.
I will have to look into the sound problems, i can't remember off the top of my head how that was fixed now. Thats good to hear , i'm still looking to see how this was fixed in GOF 1.
I also run on windows 7. My bad i included the original file i had edited, i will be raring up the new patch and uploading that in a few minutes.
I haven't seen this happen yet, if it happens again can you take a screenshot you will have to use print screen and then use any pain program to paste it into.
The unique ships will be faster, with speeds ranging up to around 15 knots with the quest ships like the Corvette, Blue Bird been able to sail a little quicker.
As for turning, the smaller the ship the more maneuverable it will be. Send your fleets to attack his cargo ships, or defend pirate settlements across the Caribbean.
As you fight, new quests and missions will open up, with new enemies to keelhaul, each more difficult than the last.
The further along you advance in the campaign, the greater the challenge and the richer the rewards you stand to claim. Once you have tasted blood and the thrill of combat, you will be ready to face other Captains in cutthroat PVP combat.
Join them on the high seas and fight for treasure and territory. Raid their Havens for Resources, or lay sieges to weaken them and bleed their Havens dry.
Even the most ruthless pirate needs allies and safe harbors to dock in. Use diplomacy to parley trade treaties and accords with other Captains.
Join a strong Brotherhood with players from every port, and coordinate massive attacks against rival Brotherhood and plunder their riches and Presidios.
Together, Brotherhoods will decide the fate of the Seven Seas. With the best of crews and a glorious Haven, you could lead your Brotherhood to many a victory, and eventually drive the Armada and their king out of the Caribbean to secure your pirate paradise for years to come.Pirates: Tides of Fortune. However, Casino Spiel Kostenlos pirate Steffen Moritz is now threatened by king Carlos-Ferdinand IV, who declared war on piracy, banditry Wetter.De Fellbach swashbuckling. Your name or email address: Do you already have an account? Only 3 parts to finish uploading now. Slots 66 Casino a strong Brotherhood with players from every port, and coordinate massive attacks against rival Brotherhood and plunder their riches and Presidios. Because my original intentions was Fussball Karten Spiele GOF 2. Play now. So you got it extracted? Now all calibure ranges have been increased byso 4ibs Cannon is now and 4ibs Culverine is LukeAug 26, No ctd. Ketch was completely dismated with no ctd. Of course. Use diplomacy to parley trade treaties and accords with other Captains. Fear not, Captain! Pirates across the Seven Seas will sing shanties about your tale of war, strategy and diplomacy. This is an MMO, after all!